Currently a full-time student at Otis College of Art and Design, studying Product Design, I actively strive to improve and learn new skills and techniques by fabricating complex props and/or costumes. Each of my projects is selected specifically to expand my skill-set and material palette. Every project is tackled head on and completed with the highest level of quality possible. I begin with extensive research of various materials and techniques, determine the best route, and develop a plan to continue with (improvising whenever needed). The more difficult the project, the better; I like to say “the sky is the limit.” I believe in quality over quantity, but understand the balance between the two; when things must be done quicker I will set a quality threshold, but will still strive to do it to the best of my ability. Interior construction is just as important as the exterior aesthetic.
My skill-set includes:
- Woodwork
- Metalwork
- Molding & casting
- Rapid Prototyping (3D printing, laser cutting)
- Model making
- Sewing
- Leather work
Programs that I am familiar with:
- Adobe Photoshop CS6
- Adobe Illustrator CS6
- Adobe AfterEffects CS6
- Rhinoceros 4.0
- WordPress 3.5+
- Arduino 1.0.4
- Processing 2.0b8
- Microsoft Office
As previously stated, I am very open to learning new techniques, materials, and programs – it is even encouraged! I learn very quickly, and learn best through hands-on experimentation (though guidance and pointers are always welcome). When I graduate, I hope to work in the entertainment industry as a prop designer/fabricator, or product franchising for a video game company. I graduate from Otis in the spring of 2014. Will be looking for shop work as soon as I graduate. Open to shop internships through the school year (would love to get more experience with the various shop machines and techniques).





