Currently a full-time student at Otis College of Art and Design, studying Product Design, I actively strive to improve and learn new skills and techniques by fabricating complex props and/or costumes. Each of my projects is selected specifically to expand my skill-set and material palette. Every project is tackled head on and completed with the highest level of quality possible. I begin with extensive research of various materials and techniques, determine the best route, and develop a plan to continue with (improvising whenever needed). The more difficult the project, the better; I like to say “the sky is the limit.”  I believe in quality over quantity, but understand the balance between the two; when things must be done quicker I will set a quality threshold, but will still strive to do it to the best of my ability. Interior construction is just as important as the exterior aesthetic.

My skill-set includes:

  • Woodwork
  • Metalwork
  • Molding & casting
  • Rapid Prototyping (3D printing, laser cutting)
  • Model making
  • Sewing
  • Leather work

Programs that I am familiar with:

  • Adobe Photoshop CS6
  • Adobe Illustrator CS6
  • Adobe AfterEffects CS6
  • Rhinoceros 4.0
  • WordPress 3.5+
  • Arduino 1.0.4
  • Processing 2.0b8
  • Microsoft Office

Photo of Vensy

As previously stated, I am very open to learning new techniques, materials, and programs – it is even encouraged! I learn very quickly, and learn best through hands-on experimentation (though guidance and pointers are always welcome). When I graduate, I hope to work in the entertainment industry as a prop designer/fabricator, or product franchising for a video game company. I graduate from Otis in the spring of 2014. Will be looking for shop work as soon as I graduate. Open to shop internships through the school year (would love to get more experience with the various shop machines and techniques).

Resume available upon request.